AI Insights · Timothy · July 2022
Top 5 Dynamic Games on Android in Netherlands - Q2 2022
Discover the performance trends of the top 5 dynamic games on the Android platform in the Netherlands during Q2 2022, with insights into weekly downloads, revenue, and active users.
In Q2 2022, the gaming landscape in the Netherlands saw significant activity among the top 5 dynamic games on the Android platform. The data, sourced from Sensor Tower, provides a comprehensive look at weekly downloads, revenue, and active user trends for Roblox, Lords Mobile: Kingdom Wars, Candy Manor - Home Design, EA SPORTS FC™ Mobile Soccer, and Evony: The King's Return.
Roblox demonstrated a steady performance in weekly revenue, peaking at approximately $28.4K in the final week of June. Weekly downloads ranged from 5.0K to 7.0K, with a noticeable dip in mid-May. The app maintained a robust presence with weekly active users fluctuating between 440K and 510K, showing a peak of 511.7K at the end of June.
Lords Mobile: Kingdom Wars experienced moderate revenue growth, reaching around $18.7K in the week of June 20. Its weekly downloads exhibited fluctuations, peaking at 5.4K in mid-April and dropping to about 2.9K by the end of the quarter. The game’s weekly active users varied, hitting a high of 12.4K in mid-April and ending the quarter around 9.7K.
Candy Manor - Home Design saw varying download numbers, starting strong with 7.4K in early April but declining to 1.9K by the end of June. Weekly active users followed a similar pattern, with a peak of 16.6K in early April and a decrease to around 9.8K by the quarter's end.
EA SPORTS FC™ Mobile Soccer showed consistent weekly revenue, peaking at approximately $12.1K in late June. Weekly downloads were stable, ranging from 2.7K to 4.0K, with a notable increase in late May. The game maintained a steady user base with weekly active users fluctuating between 89K and 103K, reaching a peak of 103.7K in late May.
Evony: The King's Return had a stable revenue trend, peaking at around $18.4K in late May. However, weekly downloads saw a significant drop from 7.8K in late March to just over 1.0K by the end of June. Weekly active users also declined from 23.8K in late March to about 10.5K at the quarter's end.
These insights reflect the dynamic nature of the gaming market in the Netherlands, with fluctuating trends in downloads, revenue, and user engagement. For more detailed insights and data, visit Sensor Tower.